AI Insights · Timothy · April 2025
Top Boxing Games on iOS in Colombia: Q1 2025
Explore the performance trends of the top boxing games on iOS in Colombia during the first quarter of 2025, featuring insights on downloads, revenue, and active users.
In the first quarter of 2025, the top boxing games on iOS in Colombia showcased varied performance trends in terms of downloads, revenue, and active users. These insights are derived from data provided by Sensor Tower.
Real Boxing 2 from Vivid Games S.A. saw its weekly revenue peaking at around $46 in early March, with a notable increase in weekly downloads mid-March reaching 113. The game experienced a drop in active users from 331 at the beginning of January to 145 by the end of March.
dropcult by SmokeSpotGames exhibited a significant spike in weekly downloads with 544 in mid-January. Weekly revenue fluctuated, peaking at $31 during the same period. Active users initially rose to 970 in January but gradually decreased to 428 by the end of the quarter.
Boss Fight. from BoomBit, Inc. started generating revenue from mid-February, reaching $35 by the end of March. Downloads varied throughout the quarter, with a peak of 166 in early February. Active users increased steadily, ending the quarter at 971.
I, The One - Fighting Games by Azur Interactive Games Limited showed a consistent download trend, with numbers hovering around 40-50 per week towards the end of the quarter. The game started generating revenue in late March. Active users remained robust, peaking at 1262 in early March.
Boxing Star: Real Boxing Fight from THUMBAGE saw its weekly revenue peak at $136 in late January. Downloads were highest at 130 in the same month. Active users saw a decline from 356 at the beginning of the quarter to 141 by the end.
For more detailed insights and analytics, visit Sensor Tower.